Библиография „Дигитални изкуства“: Разлика между версии

От РЕЧНИК – ДИГИТАЛНИ ИЗКУСТВА
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Ред 39: Ред 39:




'''PhD Guide
'''PhD Guide'''
'''
Annette W. Balkema, Henk Slager - Artistic Research - (Lier & Boog Series, 18 ) - Rodopi (2004)
Annette W. Balkema, Henk Slager - Artistic Research - (Lier & Boog Series, 18 ) - Rodopi (2004)
Hannula, Mika; Suoranta, Juha; Vadén, Tere. Artistic Research Methodology. Narrative, Power and the Public. Peter Lang, 2014
Hannula, Mika; Suoranta, Juha; Vadén, Tere. Artistic Research Methodology. Narrative, Power and the Public. Peter Lang, 2014
Henk Borgdorff - The Conflict of the Faculties. Perspectives on Artistic Research and Academia - Leiden University Press (2012)
Henk Borgdorff - The Conflict of the Faculties. Perspectives on Artistic Research and Academia - Leiden University Press (2012)
   
   
   
   
PhD Texts and Free Papers
'''PhD Texts and Free Papers'''
 
Arns, Inke. Interaction, Participation, Networking Art and Telecommunication. Media Art Net Overview of Media Art. Communication, 2004
Arns, Inke. Interaction, Participation, Networking Art and Telecommunication. Media Art Net Overview of Media Art. Communication, 2004
Arns, Inke. Social Technologies. Deconstruction, subversion and the utopia of democratic communication. Media Art Net Overview of Media Art. Society, 2004
Arns, Inke. Social Technologies. Deconstruction, subversion and the utopia of democratic communication. Media Art Net Overview of Media Art. Society, 2004
Art Journal Vol. 45 No. 3. Video: The Reflexive Medium (Fall 1985)
Art Journal Vol. 45 No. 3. Video: The Reflexive Medium (Fall 1985)
Art Journal Vol. 45 No. 3. London, Barbara. Video A Selected Chronology 1963-1983. (Fall 1985)
Art Journal Vol. 45 No. 3. London, Barbara. Video A Selected Chronology 1963-1983. (Fall 1985)
Ascott, Roy. Behaviorist Art and the Cybernetic Vision. Multimedia From Wagner to Virtual Reality. W. W. Norton & Company, 2002
Ascott, Roy. Behaviorist Art and the Cybernetic Vision. Multimedia From Wagner to Virtual Reality. W. W. Norton & Company, 2002
Burnham, Jack. Art and Technology The Panacea That Failed (1980) (Отпечатано в: Woodward, Kathleen. The Myths of Information: Technology and Postindustrial Culture)
Burnham, Jack. Art and Technology The Panacea That Failed (1980) (Отпечатано в: Woodward, Kathleen. The Myths of Information: Technology and Postindustrial Culture)
Burnham, Jack. Real Time Systems. Artforum, 1969
Burnham, Jack. Real Time Systems. Artforum, 1969
Burnham, Jack. Systems Esthetics. Artforum, 1968
Burnham, Jack. Systems Esthetics. Artforum, 1968
Burton, Tina. Interactive Art Installations: an embodied experience. University of Hertfordshire
Burton, Tina. Interactive Art Installations: an embodied experience. University of Hertfordshire
MA (Interactive Media)
MA (Interactive Media)
Ciumakova, Ina. Sound Art as Media Art Legacy: Documentation of an Endangered Practice. Master Thesis, 2018
Ciumakova, Ina. Sound Art as Media Art Legacy: Documentation of an Endangered Practice. Master Thesis, 2018
Couchot, Edmond. MEDIA ART: Hybridization And Autonomy (This paper was presented at the REFRESH! conference, First International Conference on the Media Arts, Sciences and Technologies held at the Banff Center sept 29-oct 4 2005 and cosponsored by the Banff New Media Institute, the Database of Virtual Art and Leonardo/ISAST.)
Couchot, Edmond. MEDIA ART: Hybridization And Autonomy (This paper was presented at the REFRESH! conference, First International Conference on the Media Arts, Sciences and Technologies held at the Banff Center sept 29-oct 4 2005 and cosponsored by the Banff New Media Institute, the Database of Virtual Art and Leonardo/ISAST.)
Daniels, Dieter. Media → Art / Art → Media. Forerunners of media art in the first half of the twentieth century. Media Art Net Overview of Media Art. Forerunners, 2004
Daniels, Dieter. Media → Art / Art → Media. Forerunners of media art in the first half of the twentieth century. Media Art Net Overview of Media Art. Forerunners, 2004
Daniels, Dieter. Television, Art or Anti-art? Conflict and cooperation between the avant-garde and the mass media in the 1960s and 1970s. Media Art Net Overview of Media Art. MassMedia, 2004
Daniels, Dieter. Television, Art or Anti-art? Conflict and cooperation between the avant-garde and the mass media in the 1960s and 1970s. Media Art Net Overview of Media Art. MassMedia, 2004
Dinkla, Söke. Virtual Narrations. From the crisis of storytelling to new narration as a mental potentiality. Media Art Net Overview of Media Art. Narration, 2004
Dinkla, Söke. Virtual Narrations. From the crisis of storytelling to new narration as a mental potentiality. Media Art Net Overview of Media Art. Narration, 2004
Dockray, Sean Patrick. Performing Algorithms Automation and Accident. PhD thesis, 2019.
Dockray, Sean Patrick. Performing Algorithms Automation and Accident. PhD thesis, 2019.
Dreher, Thomas. History of Computer Art. First published on IASLonline Lessons/Lektionen in NetArt, 2012
Dreher, Thomas. History of Computer Art. First published on IASLonline Lessons/Lektionen in NetArt, 2012
Ferrando, Francesca. The Posthuman: Philosophical Posthumanism and Its Others. Universita di Roma, PhD thesis
Ferrando, Francesca. The Posthuman: Philosophical Posthumanism and Its Others. Universita di Roma, PhD thesis
Frieling, Rudolf; Daniels, Dieter. Media Art can only be Conveyed by Multimedia. Media Art Net Overview of Media Art, 2004.
Frieling, Rudolf; Daniels, Dieter. Media Art can only be Conveyed by Multimedia. Media Art Net Overview of Media Art, 2004.
Frieling, Rudolf. Form Follows Format. Tensions, museums, media technology and media art. Media Art Net Overview of Media Art. Museum, 2004
Frieling, Rudolf. Form Follows Format. Tensions, museums, media technology and media art. Media Art Net Overview of Media Art. Museum, 2004
Frieling, Rudolf. Reality / Mediality. Hybrid processes between art and life. Media Art Net Overview of Media Art. Performance, 2004
Frieling, Rudolf. Reality / Mediality. Hybrid processes between art and life. Media Art Net Overview of Media Art. Performance, 2004
Grau, Oliver. Immersion and Interaction. From circular frescoes to interactive image spaces. Media Art Net Overview of Media Art. Immersion, 2004
Grau, Oliver. Immersion and Interaction. From circular frescoes to interactive image spaces. Media Art Net Overview of Media Art. Immersion, 2004
Guljajeva, Varvara. From Interaction to Post-Participation: The Disappearing Role of the Active Participant. Estonian Academy of Arts, 2018. PhD thesis
Guljajeva, Varvara. From Interaction to Post-Participation: The Disappearing Role of the Active Participant. Estonian Academy of Arts, 2018. PhD thesis
Helfert, Heike. Technological Constructions of Space-Time. Aspects of perception. Media Art Net Overview of Media Art. Perception, 2004
Helfert, Heike. Technological Constructions of Space-Time. Aspects of perception. Media Art Net Overview of Media Art. Perception, 2004
Hill, Chris. Attention Production Audience. Performing Video in its First Decade, 1968-1980
Hill, Chris. Attention Production Audience. Performing Video in its First Decade, 1968-1980
Huxley, Julian. Transhumanism. 1958
Huxley, Julian. Transhumanism. 1958
Ingold, Tim. Materials Against Materiality. Cambridge University Press, 2007
Ingold, Tim. Materials Against Materiality. Cambridge University Press, 2007
Kluszczynski, Ryszard W. Viewer as Performer or Rhizomatic Archipelago
Kluszczynski, Ryszard W. Viewer as Performer or Rhizomatic Archipelago
Krysa, Joasia. SOFTWARE CURATING. The Politics of Curating in/as (as) Open System(s). University of Plymouth, 2008  
 
Kusahara, Machiko. Toward Digital Biodiversity. A View on Correlation of Digital Technology and Culture through Analysis of Media Art and Entertainment. PhD thesis, 2001.
Krysa, Joasia. SOFTWARE CURATING. The Politics of Curating in/as (as) Open System(s). University of Plymouth, 2008. PhD Thesis
 
Kusahara, Machiko. Toward Digital Biodiversity. A View on Correlation of Digital Technology and Culture through Analysis of Media Art and Entertainment. PhD thesis, 2001
 
Licht, Alan. Sound Art: Origins, Development and Ambiguities
Licht, Alan. Sound Art: Origins, Development and Ambiguities
Licht, Alan. Sound in Space - Source: Modern Painters Vol. 19 No. 9, 2007
Licht, Alan. Sound in Space - Source: Modern Painters Vol. 19 No. 9, 2007
McLean, Christopher Alex. Artist-Programmers and Programming Languages for the Arts. Goldsmiths, University of London. PhD thesis, 2011.
McLean, Christopher Alex. Artist-Programmers and Programming Languages for the Arts. Goldsmiths, University of London. PhD thesis, 2011.
Nagy, Laszlo Moholy. Theater Circus Variety. Theater of the Bauhaus, 1924
Nagy, Laszlo Moholy. Theater Circus Variety. Theater of the Bauhaus, 1924
Reinfrut, David. Screen, Saver
Reinfrut, David. Screen, Saver
Schwab, Michael. Early Computer Art and the Meaning of Information, 2003
Schwab, Michael. Early Computer Art and the Meaning of Information, 2003
Furball #0 - On Wikileaks Bitcoin Copyleft Three Critiques of Hacktivism. London, 2013
Furball #0 - On Wikileaks Bitcoin Copyleft Three Critiques of Hacktivism. London, 2013
Skrebowski, Luke. All Systems Go: Recovering Jack Burnham’s ‘Systems Aesthetics’. TATE’S  
Skrebowski, Luke. All Systems Go: Recovering Jack Burnham’s ‘Systems Aesthetics’. TATE’S  
ONLINE RESEARCH JOURNAL ISSN 1753-9854
ONLINE RESEARCH JOURNAL ISSN 1753-9854
Sutherland, Ivan Edward. Sketchpad A Man-Machine Graphical Communication System. MIT, PhD, 1963
Sutherland, Ivan Edward. Sketchpad A Man-Machine Graphical Communication System. MIT, PhD, 1963




Ред 95: Ред 133:
   
   


Books
'''Books'''
 
'''A'''


A
Adams, Randy; Gibson, Steve; Arisona, Stefan Müller. Transdisciplinary Digital Art - Sound, Vision and the New Screen. Springer, 2008
Adams, Randy; Gibson, Steve; Arisona, Stefan Müller. Transdisciplinary Digital Art - Sound, Vision and the New Screen. Springer, 2008
Amerika, Mark. META DATA. A Digital Poetics. Leonardo Books, 2007
Amerika, Mark. META DATA. A Digital Poetics. Leonardo Books, 2007
Archey, Karen; Peckham, Robin. Art Post-Internet. Ullens Center for Contemporary Art, Beijing,  2014
Archey, Karen; Peckham, Robin. Art Post-Internet. Ullens Center for Contemporary Art, Beijing,  2014
Ascott, Roy. Art, Technology, Consciousness. Mind@Large. Intellect L & D E F a E, 2002
Ascott, Roy. Art, Technology, Consciousness. Mind@Large. Intellect L & D E F a E, 2002
Ascott, Roy. Reframing Consciousness. Art Mind and Technology. Intellect Books, 1999
Ascott, Roy. Reframing Consciousness. Art Mind and Technology. Intellect Books, 1999
Ascott, Roy. Telematic Embrace. Visionary Theories of art technology and consciousness. University of California Press, Ltd., 2003
Ascott, Roy. Telematic Embrace. Visionary Theories of art technology and consciousness. University of California Press, Ltd., 2003
B
 
'''B'''
 
Bartscherer, Thomas; Coover, Roderick. Switching Codes. Thinking Through Digital Technology in the Humanities and the Arts. The University of Chicago Press, 2011
Bartscherer, Thomas; Coover, Roderick. Switching Codes. Thinking Through Digital Technology in the Humanities and the Arts. The University of Chicago Press, 2011
Bay-Cheng, Sarah; Kattenbelt, Chiel; Lavender, Andy; Nelson, Robin. Mapping Intermediality in Performance. Amsterdam University Press, 2010
Bay-Cheng, Sarah; Kattenbelt, Chiel; Lavender, Andy; Nelson, Robin. Mapping Intermediality in Performance. Amsterdam University Press, 2010
Bender, Gretchen; Druckrey, Timothy. Culture on the Brink. Ideologies of Technology. Bay Press, Seattle, 1994
Bender, Gretchen; Druckrey, Timothy. Culture on the Brink. Ideologies of Technology. Bay Press, Seattle, 1994
Benjamin, Walter. Early Works 1910-1917. Harvard University Press, 2011
Benjamin, Walter. Early Works 1910-1917. Harvard University Press, 2011
Benthien, Claudia; Lau, Jordis; Marxsen, Maraike M. The Literariness of Media Art. Routledge, 2019
Benthien, Claudia; Lau, Jordis; Marxsen, Maraike M. The Literariness of Media Art. Routledge, 2019
Bentkowska-Kafel, Anna; Cashen, Trish; Gardiner, Hazel. Digital Art History. A Subject in Transition. Intellect Books, Computers and the History of Art, 2005
Bentkowska-Kafel, Anna; Cashen, Trish; Gardiner, Hazel. Digital Art History. A Subject in Transition. Intellect Books, Computers and the History of Art, 2005
Bentkowska-Kafel, Anna; Cashen, Trish; Gardiner, Hazel. Digital Visual Culture. Theory and Practice. Intellect Books, Computers and the History of Art, 2009
Bentkowska-Kafel, Anna; Cashen, Trish; Gardiner, Hazel. Digital Visual Culture. Theory and Practice. Intellect Books, Computers and the History of Art, 2009
Berry, David M.; Dieter, Michael. Postdigital Aesthetics. Art, Computation And Design. Palgrave Macmillan, 2015Biro, Matthew. The Dada Cyborg. Visions of the New Human in Weimar Berlin. University of Minnesota Press, 2009
Berry, David M.; Dieter, Michael. Postdigital Aesthetics. Art, Computation And Design. Palgrave Macmillan, 2015Biro, Matthew. The Dada Cyborg. Visions of the New Human in Weimar Berlin. University of Minnesota Press, 2009
Biocca, Frank; Levy, Mark R. Communication in the Age of Virtual Reality. Lawrence Erlbaum Associates, Inc., 1995
Biocca, Frank; Levy, Mark R. Communication in the Age of Virtual Reality. Lawrence Erlbaum Associates, Inc., 1995
Broeckmann, Andreas. Machine Art in the Twentieth Century. The MIT Press, 2016
Broeckmann, Andreas. Machine Art in the Twentieth Century. The MIT Press, 2016
Broudhurst, Susan; Price, Sara. Digital bodies. Creativity and Technology in the Arts and Humanities. Palgrave studies in performance and technology, 2017
Broudhurst, Susan; Price, Sara. Digital bodies. Creativity and Technology in the Arts and Humanities. Palgrave studies in performance and technology, 2017
Burnham, Jack. Beyond Modern Sculpture. The Effect of Science and Technology on the Sculpture of this Century. George Braziller, New York, 1968
Burnham, Jack. Beyond Modern Sculpture. The Effect of Science and Technology on the Sculpture of this Century. George Braziller, New York, 1968
Burnham, Jack. Software. Information Technology: Its New Meaning for Art. Catalogue, 1970-71
Burnham, Jack. Software. Information Technology: Its New Meaning for Art. Catalogue, 1970-71
Burnham, Jack. The Structure of Art. George Braziller, New York, 1973
Burnham, Jack. The Structure of Art. George Braziller, New York, 1973
C
 
'''C'''
 
Cage, John. Silence. Lectures and Writings. Wesleyan University Press, 1973
Cage, John. Silence. Lectures and Writings. Wesleyan University Press, 1973
Candy, Linda; Ferguson, Sam. Interactive Experience in the Digital Age. Evaluating New Art Practice. Springer International Publishing, 2014
Candy, Linda; Ferguson, Sam. Interactive Experience in the Digital Age. Evaluating New Art Practice. Springer International Publishing, 2014
Catricala, Valentino. Media Art. Towards a New Definition of Arts in the Age of Technology. Fondazione Mondo Digitale, 2015
Catricala, Valentino. Media Art. Towards a New Definition of Arts in the Age of Technology. Fondazione Mondo Digitale, 2015
Chun, Wendy Hui Kyong. Programmed Visions. Software and Memory. The MIT Press, 2011
Chun, Wendy Hui Kyong. Programmed Visions. Software and Memory. The MIT Press, 2011
Colakides, Yiannis; Garrett, Marc; Gloerich, Inte. State Machines. Reflections and Actions at the Edge of Digital Citizenship, Finance, and Art. Institute of Network Cultures, Amsterdam, 2019
Colakides, Yiannis; Garrett, Marc; Gloerich, Inte. State Machines. Reflections and Actions at the Edge of Digital Citizenship, Finance, and Art. Institute of Network Cultures, Amsterdam, 2019
Coleman, Gabriella. Coding Freedom. The Ethics and Aesthetics of Hacking. Princeton University Press, 2013
Coleman, Gabriella. Coding Freedom. The Ethics and Aesthetics of Hacking. Princeton University Press, 2013
Copeland, B Jack. The Essential Turing. Seminal Writings in Computing, Logic, Philosophy, Artificial Intelligence, and Artificial Life. Plus the Secrets of Enigma. Oxford University Press,  2004
Copeland, B Jack. The Essential Turing. Seminal Writings in Computing, Logic, Philosophy, Artificial Intelligence, and Artificial Life. Plus the Secrets of Enigma. Oxford University Press,  2004
Cox, Geoff; McLean, Alex. Speaking Code. The MIT Press, 2013
Cox, Geoff; McLean, Alex. Speaking Code. The MIT Press, 2013
Coyne, Richard. Technoromanticism. Digital Narrative, Holism, and the Romance of the Real. The MIT Press, 1999
Coyne, Richard. Technoromanticism. Digital Narrative, Holism, and the Romance of the Real. The MIT Press, 1999
Cramer, Florian. Anti-Media. Ephemera on Speculative Arts. nai010 Publishers, Rotterdam, 2013
Cramer, Florian. Anti-Media. Ephemera on Speculative Arts. nai010 Publishers, Rotterdam, 2013
Cubitt, Sean. Videography. Video Media as Art and Culture. Macmillan Education UK, 1993.
 
Cubitt, Sean. Videography. Video Media as Art and Culture. Macmillan Education UK, 1993
 
Cubitt, Sean; Thomas, Paul. Relive. Media Art Histories. The MIT Press, 2013
Cubitt, Sean; Thomas, Paul. Relive. Media Art Histories. The MIT Press, 2013
Cubitt, Sean; Thomas, Paul. Re:live. Media Art Histories. Refereed Conference Proceedings. The University of Melbourne & Victorian College of the Arts and Music, 2009
Cubitt, Sean; Thomas, Paul. Re:live. Media Art Histories. Refereed Conference Proceedings. The University of Melbourne & Victorian College of the Arts and Music, 2009
D
 
'''D'''
 
Da Costa, Beatriz; Philip, Kavita. Tactical biopolitics. Art, Activism, and Technoscience. The MIT Press, 2008
Da Costa, Beatriz; Philip, Kavita. Tactical biopolitics. Art, Activism, and Technoscience. The MIT Press, 2008
d'Agostino, Peter; Tafler, David. Transmission. Toward a Post-Television Culture. SAGE Publications, Inc, 1994
d'Agostino, Peter; Tafler, David. Transmission. Toward a Post-Television Culture. SAGE Publications, Inc, 1994
Daniels, Dieter; Reisinger, Gunther. Net Pioneers 1.0 Contextualizing Early Net-Based Art. Sternberg Press, Berlin, 2009
Daniels, Dieter; Reisinger, Gunther. Net Pioneers 1.0 Contextualizing Early Net-Based Art. Sternberg Press, Berlin, 2009
Davis, Erik. TechGnosis. Myth, Magic and Mysticism in the Age of Information. 5-Star, 2004
Davis, Erik. TechGnosis. Myth, Magic and Mysticism in the Age of Information. 5-Star, 2004
De Boever, Arne; Murray, Alex; Roffe, Jon; Woodward, Ashley Woodward. Gilbert Simondon. Being and Technology. Edinburgh University Press Ltd., 2012
De Boever, Arne; Murray, Alex; Roffe, Jon; Woodward, Ashley Woodward. Gilbert Simondon. Being and Technology. Edinburgh University Press Ltd., 2012
Dekker, Annet. Collecting and Conserving Net Art. Routledge, 2018
Dekker, Annet. Collecting and Conserving Net Art. Routledge, 2018
Dijck, José Van. The Transparent Body. A Cultural Analysis of Medical Imaging. University of Washington Press, 2005
Dijck, José Van. The Transparent Body. A Cultural Analysis of Medical Imaging. University of Washington Press, 2005
Dixon, Steve. Digital Performance. A History of New Media in Theater, Dance, Performance Art, and Installation. The MIT Press, 2007
Dixon, Steve. Digital Performance. A History of New Media in Theater, Dance, Performance Art, and Installation. The MIT Press, 2007
Druckrey, Timothy. Electronic Culture. Technology and Visual Representation.  Aperture Foundation, 1996
Druckrey, Timothy. Electronic Culture. Technology and Visual Representation.  Aperture Foundation, 1996
Dyens, Ollivier. Metal and Flesh. The Evolution of Man. Technology Takes Over. Leonardo Books, 2001
Dyens, Ollivier. Metal and Flesh. The Evolution of Man. Technology Takes Over. Leonardo Books, 2001
Dyson, George. Turing's Cathedral. The Origins of the Digital Universe. Pantheon Books, 2012
Dyson, George. Turing's Cathedral. The Origins of the Digital Universe. Pantheon Books, 2012
E
 
'''E'''
 
Elwes, Catherine. Installation and the Moving Image. Wallflower Press, 2015
Elwes, Catherine. Installation and the Moving Image. Wallflower Press, 2015
Elwes, Catherine. Video Art. A Guided Tour. I. B. Tauris, 2005
Elwes, Catherine. Video Art. A Guided Tour. I. B. Tauris, 2005
Emmer, Michele. The Visual Mind II. The MIT Press, 2005
Emmer, Michele. The Visual Mind II. The MIT Press, 2005
Epstein, Robert; Roberts, Gary; Beber, Grace. Parsing the Turing Test. Philosophical and Methodological Issues in the Quest for the Thinking Computer. Springer, 2008
Epstein, Robert; Roberts, Gary; Beber, Grace. Parsing the Turing Test. Philosophical and Methodological Issues in the Quest for the Thinking Computer. Springer, 2008
F
 
'''F'''
 
Feuchtwang, Rachel. Virtueel Platform Research: Blast Theory. 2011
Feuchtwang, Rachel. Virtueel Platform Research: Blast Theory. 2011
Fishwick, Paul A. Aesthetic Computing. The MIT Press, 2006
Fishwick, Paul A. Aesthetic Computing. The MIT Press, 2006
Foster, Hal. Compulsive Beauty. The MIT Press, 1995
Foster, Hal. Compulsive Beauty. The MIT Press, 1995
Foster, Hal. The Anti-Aesthetic. Essays on Postmodern Culture. Bay Press, 1983
Foster, Hal. The Anti-Aesthetic. Essays on Postmodern Culture. Bay Press, 1983
Foster, Hal. Prosthetic Gods. The MIT Press, 2004
Foster, Hal. Prosthetic Gods. The MIT Press, 2004
Franke, Herbert W. Computer Graphics – Computer Art. Springer, Berlin Heidelberg, 1985
Franke, Herbert W. Computer Graphics – Computer Art. Springer, Berlin Heidelberg, 1985
Frieling, Rudolf. The Art of Participation. Thames & Hudson, 2008
Frieling, Rudolf. The Art of Participation. Thames & Hudson, 2008
Fry, Hannah. Hello World. Being Human in the Age of Algorithms. W. W. NORTON, 2018
Fry, Hannah. Hello World. Being Human in the Age of Algorithms. W. W. NORTON, 2018
Fry, Hannah. Hello World. How to Be Human in the Age of the Machine. Random House, 2018
Fry, Hannah. Hello World. How to Be Human in the Age of the Machine. Random House, 2018
Fuller, Matthew. Media Ecologies. Materialist Energies in Art and Technoculture. The MIT Press, 2005
Fuller, Matthew. Media Ecologies. Materialist Energies in Art and Technoculture. The MIT Press, 2005
Fuller, Matthew. Software Studies - A Lexicon. The MIT Press, 2008
Fuller, Matthew. Software Studies - A Lexicon. The MIT Press, 2008
G
 
'''G'''
 
Gabrys, Jennifer. Digital Rubbish. A Natural History of Electronics. University of Michigan Press, 2011
Gabrys, Jennifer. Digital Rubbish. A Natural History of Electronics. University of Michigan Press, 2011
Gansing, Kristoffer. Media Archaeology, Art and Technological Development. Malmo University, 2013
Gansing, Kristoffer. Media Archaeology, Art and Technological Development. Malmo University, 2013
Gansing, Kristopper; Luchs, Inga. The Eternal Network. The Ends and Becomings of Network Culture. Institute of Network Cultures, Amsterdam, 2020
Gansing, Kristopper; Luchs, Inga. The Eternal Network. The Ends and Becomings of Network Culture. Institute of Network Cultures, Amsterdam, 2020
Genosko, Gary. The Guattari Reader. Blackwell Publishers Ltd., 1996
Genosko, Gary. The Guattari Reader. Blackwell Publishers Ltd., 1996
Gere, Charlie. Art, Time and Technology. Berg, Oxford, 2006
Gere, Charlie. Art, Time and Technology. Berg, Oxford, 2006
Gere, Charlie. Digital Culture. Reaction Books Ltd., London, 2002
Gere, Charlie. Digital Culture. Reaction Books Ltd., London, 2002
Gibson, William. Neuromancer. 20th anniversary edition. ACE Books, 2003
Gibson, William. Neuromancer. 20th anniversary edition. ACE Books, 2003
Goldberg, RoseLee. Laurie Anderson. Harry N. Abrams, Inc. Publishers, New York, 2000
Goldberg, RoseLee. Laurie Anderson. Harry N. Abrams, Inc. Publishers, New York, 2000
Goldberg, RoseLee. Performance Live Art 1909 to the Present. Harry N. Abrams, Inc. Publishers, New York, 1979
Goldberg, RoseLee. Performance Live Art 1909 to the Present. Harry N. Abrams, Inc. Publishers, New York, 1979
Goriunova, Olga. Fun and Software. Exploring Pleasure Paradox and Pain in Computing. Bloomsbury Academic, 2014
Goriunova, Olga. Fun and Software. Exploring Pleasure Paradox and Pain in Computing. Bloomsbury Academic, 2014
Grau, Oliver. Media Art Histories. The MIT Press, 2007
Grau, Oliver. Media Art Histories. The MIT Press, 2007
Grau, Oliver. Virtual Art. From Illusion to Immersion. The MIT Press, 2003
Grau, Oliver. Virtual Art. From Illusion to Immersion. The MIT Press, 2003
Grau, Oliver; Hoth, Janina; Wandl-Vogt, Eveline. Digital Art through the Looking Glass. Edition Donau-Universitat, Krems, 2019
Grau, Oliver; Hoth, Janina; Wandl-Vogt, Eveline. Digital Art through the Looking Glass. Edition Donau-Universitat, Krems, 2019
Gropius, Walter. The Theater of the Bauhaus. Wesleyan University Press, 1961
Gropius, Walter. The Theater of the Bauhaus. Wesleyan University Press, 1961
Groth, Sanne Krogh; Schulze, Holger. The Bloomsbury Handbook of Sound Art. Bloomsbury Academic, 2020
Groth, Sanne Krogh; Schulze, Holger. The Bloomsbury Handbook of Sound Art. Bloomsbury Academic, 2020
Guattari, Felix. Chaosmosis An Ethico-Aesthetic Paradigm. Indiana University Press, 1995
Guattari, Felix. Chaosmosis An Ethico-Aesthetic Paradigm. Indiana University Press, 1995
Guins, Raiford. Journal of Visual Culture - Marshall McLuhan's Understanding Media, The Extensions of Man @ 50 Vol. 13. SAGE Publications, 2014
Guins, Raiford. Journal of Visual Culture - Marshall McLuhan's Understanding Media, The Extensions of Man @ 50 Vol. 13. SAGE Publications, 2014
H
 
'''H'''
 
Hansell, Gregory R.; Grassie, William. H± Transhumanism and Its Critics. Metanexus Institute, 2011
Hansell, Gregory R.; Grassie, William. H± Transhumanism and Its Critics. Metanexus Institute, 2011
Hansen, Mark B.N.; Lenoir, Timothy. New Philosophy for New Media. The MIT Press, 2004
Hansen, Mark B.N.; Lenoir, Timothy. New Philosophy for New Media. The MIT Press, 2004

Версия от 17:06, 29 януари 2022

Библиография „Дигитални изкуства“

До този архив имат достъп преподаватели, докторанти, студенти и практиканти в Магистърска програма “Дигитални изкуства”, НХА и сътрудници на онлайн платформа "Речник - Дигитални изкуства". Всички заглавия са налични в .pdf формат и могат да бъдат заявени на shurelov@nha.bg

За самостоятелно търсене на литература: https://monoskop.org/log/ http://libgen.is/ https://b-ok.cc/

Всеки от вас може да допринесе (дори е приканен), обогатявайки колекцията от текстове, като изпрати съответния файл (на shurelov@nha.bg) и коректно го въведе в библиографския списък!




Нови заглавия в библиотеката, качени на 18 Януари 2022. Качвам веднъж месечно:

1. Adams, Randy; Gibson, Steve; Arisona, Stefan Müller. Transdisciplinary Digital Art - Sound, Vision and the New Screen. Springer, 2008

2. Liapis, Antonios; Cardalda, Juan Jesús Romero; Ekárt, Anikó. Computational Intelligence in Music, Sound, Art and Design. Springer International Publishing, 2018

3. Marinetti, Filippo Tommaso; Ballerini, Luigi. Mafarka il futurista. Mondadori, 2003

4. Kelly, Caleb. Sound. The MIT Press, 2011

5. Kim, Gerard. Human Computer Interaction: Fundamentals and Practice. CRC Press, 2015

6. Krysa, Joasia. SOFTWARE CURATING. The Politics of Curating in/as (as) Open System(s). University of Plymouth, 2008

7. Ranisch, Robert; Sorgne, Stefan Lorenz. Post- and Transhumanism: An Introduction. Peter Lang Edition, 2014

8. Goldberg, Roselee. Performance Live Art, 1909 to the Present. Landmark Books Intl, 1979

9. Midson, Scott. Cyborg theology. Humans, Technology and God. I.B.Tauris, 2018

10. Paasonen, Susanna. Figures of Fantasy Women: Internet and Cyberdiscourse. Peter Lang, 2005


PhD Guide Annette W. Balkema, Henk Slager - Artistic Research - (Lier & Boog Series, 18 ) - Rodopi (2004)

Hannula, Mika; Suoranta, Juha; Vadén, Tere. Artistic Research Methodology. Narrative, Power and the Public. Peter Lang, 2014

Henk Borgdorff - The Conflict of the Faculties. Perspectives on Artistic Research and Academia - Leiden University Press (2012)


PhD Texts and Free Papers

Arns, Inke. Interaction, Participation, Networking Art and Telecommunication. Media Art Net Overview of Media Art. Communication, 2004

Arns, Inke. Social Technologies. Deconstruction, subversion and the utopia of democratic communication. Media Art Net Overview of Media Art. Society, 2004

Art Journal Vol. 45 No. 3. Video: The Reflexive Medium (Fall 1985)

Art Journal Vol. 45 No. 3. London, Barbara. Video A Selected Chronology 1963-1983. (Fall 1985)

Ascott, Roy. Behaviorist Art and the Cybernetic Vision. Multimedia From Wagner to Virtual Reality. W. W. Norton & Company, 2002

Burnham, Jack. Art and Technology The Panacea That Failed (1980) (Отпечатано в: Woodward, Kathleen. The Myths of Information: Technology and Postindustrial Culture)

Burnham, Jack. Real Time Systems. Artforum, 1969

Burnham, Jack. Systems Esthetics. Artforum, 1968

Burton, Tina. Interactive Art Installations: an embodied experience. University of Hertfordshire MA (Interactive Media)

Ciumakova, Ina. Sound Art as Media Art Legacy: Documentation of an Endangered Practice. Master Thesis, 2018

Couchot, Edmond. MEDIA ART: Hybridization And Autonomy (This paper was presented at the REFRESH! conference, First International Conference on the Media Arts, Sciences and Technologies held at the Banff Center sept 29-oct 4 2005 and cosponsored by the Banff New Media Institute, the Database of Virtual Art and Leonardo/ISAST.)

Daniels, Dieter. Media → Art / Art → Media. Forerunners of media art in the first half of the twentieth century. Media Art Net Overview of Media Art. Forerunners, 2004

Daniels, Dieter. Television, Art or Anti-art? Conflict and cooperation between the avant-garde and the mass media in the 1960s and 1970s. Media Art Net Overview of Media Art. MassMedia, 2004

Dinkla, Söke. Virtual Narrations. From the crisis of storytelling to new narration as a mental potentiality. Media Art Net Overview of Media Art. Narration, 2004

Dockray, Sean Patrick. Performing Algorithms Automation and Accident. PhD thesis, 2019.

Dreher, Thomas. History of Computer Art. First published on IASLonline Lessons/Lektionen in NetArt, 2012

Ferrando, Francesca. The Posthuman: Philosophical Posthumanism and Its Others. Universita di Roma, PhD thesis

Frieling, Rudolf; Daniels, Dieter. Media Art can only be Conveyed by Multimedia. Media Art Net Overview of Media Art, 2004.

Frieling, Rudolf. Form Follows Format. Tensions, museums, media technology and media art. Media Art Net Overview of Media Art. Museum, 2004

Frieling, Rudolf. Reality / Mediality. Hybrid processes between art and life. Media Art Net Overview of Media Art. Performance, 2004

Grau, Oliver. Immersion and Interaction. From circular frescoes to interactive image spaces. Media Art Net Overview of Media Art. Immersion, 2004

Guljajeva, Varvara. From Interaction to Post-Participation: The Disappearing Role of the Active Participant. Estonian Academy of Arts, 2018. PhD thesis

Helfert, Heike. Technological Constructions of Space-Time. Aspects of perception. Media Art Net Overview of Media Art. Perception, 2004

Hill, Chris. Attention Production Audience. Performing Video in its First Decade, 1968-1980

Huxley, Julian. Transhumanism. 1958

Ingold, Tim. Materials Against Materiality. Cambridge University Press, 2007

Kluszczynski, Ryszard W. Viewer as Performer or Rhizomatic Archipelago

Krysa, Joasia. SOFTWARE CURATING. The Politics of Curating in/as (as) Open System(s). University of Plymouth, 2008. PhD Thesis

Kusahara, Machiko. Toward Digital Biodiversity. A View on Correlation of Digital Technology and Culture through Analysis of Media Art and Entertainment. PhD thesis, 2001

Licht, Alan. Sound Art: Origins, Development and Ambiguities

Licht, Alan. Sound in Space - Source: Modern Painters Vol. 19 No. 9, 2007

McLean, Christopher Alex. Artist-Programmers and Programming Languages for the Arts. Goldsmiths, University of London. PhD thesis, 2011.

Nagy, Laszlo Moholy. Theater Circus Variety. Theater of the Bauhaus, 1924

Reinfrut, David. Screen, Saver

Schwab, Michael. Early Computer Art and the Meaning of Information, 2003

Furball #0 - On Wikileaks Bitcoin Copyleft Three Critiques of Hacktivism. London, 2013

Skrebowski, Luke. All Systems Go: Recovering Jack Burnham’s ‘Systems Aesthetics’. TATE’S

ONLINE RESEARCH JOURNAL ISSN 1753-9854

Sutherland, Ivan Edward. Sketchpad A Man-Machine Graphical Communication System. MIT, PhD, 1963


Атанас Марков - Компютърните технологии при създаване на интерактивни произведения на изобразителното изкуство - PhD (?)


Books

A

Adams, Randy; Gibson, Steve; Arisona, Stefan Müller. Transdisciplinary Digital Art - Sound, Vision and the New Screen. Springer, 2008

Amerika, Mark. META DATA. A Digital Poetics. Leonardo Books, 2007

Archey, Karen; Peckham, Robin. Art Post-Internet. Ullens Center for Contemporary Art, Beijing, 2014

Ascott, Roy. Art, Technology, Consciousness. Mind@Large. Intellect L & D E F a E, 2002

Ascott, Roy. Reframing Consciousness. Art Mind and Technology. Intellect Books, 1999

Ascott, Roy. Telematic Embrace. Visionary Theories of art technology and consciousness. University of California Press, Ltd., 2003

B

Bartscherer, Thomas; Coover, Roderick. Switching Codes. Thinking Through Digital Technology in the Humanities and the Arts. The University of Chicago Press, 2011

Bay-Cheng, Sarah; Kattenbelt, Chiel; Lavender, Andy; Nelson, Robin. Mapping Intermediality in Performance. Amsterdam University Press, 2010

Bender, Gretchen; Druckrey, Timothy. Culture on the Brink. Ideologies of Technology. Bay Press, Seattle, 1994

Benjamin, Walter. Early Works 1910-1917. Harvard University Press, 2011

Benthien, Claudia; Lau, Jordis; Marxsen, Maraike M. The Literariness of Media Art. Routledge, 2019

Bentkowska-Kafel, Anna; Cashen, Trish; Gardiner, Hazel. Digital Art History. A Subject in Transition. Intellect Books, Computers and the History of Art, 2005

Bentkowska-Kafel, Anna; Cashen, Trish; Gardiner, Hazel. Digital Visual Culture. Theory and Practice. Intellect Books, Computers and the History of Art, 2009

Berry, David M.; Dieter, Michael. Postdigital Aesthetics. Art, Computation And Design. Palgrave Macmillan, 2015Biro, Matthew. The Dada Cyborg. Visions of the New Human in Weimar Berlin. University of Minnesota Press, 2009

Biocca, Frank; Levy, Mark R. Communication in the Age of Virtual Reality. Lawrence Erlbaum Associates, Inc., 1995

Broeckmann, Andreas. Machine Art in the Twentieth Century. The MIT Press, 2016

Broudhurst, Susan; Price, Sara. Digital bodies. Creativity and Technology in the Arts and Humanities. Palgrave studies in performance and technology, 2017

Burnham, Jack. Beyond Modern Sculpture. The Effect of Science and Technology on the Sculpture of this Century. George Braziller, New York, 1968

Burnham, Jack. Software. Information Technology: Its New Meaning for Art. Catalogue, 1970-71

Burnham, Jack. The Structure of Art. George Braziller, New York, 1973

C

Cage, John. Silence. Lectures and Writings. Wesleyan University Press, 1973

Candy, Linda; Ferguson, Sam. Interactive Experience in the Digital Age. Evaluating New Art Practice. Springer International Publishing, 2014

Catricala, Valentino. Media Art. Towards a New Definition of Arts in the Age of Technology. Fondazione Mondo Digitale, 2015

Chun, Wendy Hui Kyong. Programmed Visions. Software and Memory. The MIT Press, 2011

Colakides, Yiannis; Garrett, Marc; Gloerich, Inte. State Machines. Reflections and Actions at the Edge of Digital Citizenship, Finance, and Art. Institute of Network Cultures, Amsterdam, 2019

Coleman, Gabriella. Coding Freedom. The Ethics and Aesthetics of Hacking. Princeton University Press, 2013

Copeland, B Jack. The Essential Turing. Seminal Writings in Computing, Logic, Philosophy, Artificial Intelligence, and Artificial Life. Plus the Secrets of Enigma. Oxford University Press, 2004

Cox, Geoff; McLean, Alex. Speaking Code. The MIT Press, 2013

Coyne, Richard. Technoromanticism. Digital Narrative, Holism, and the Romance of the Real. The MIT Press, 1999

Cramer, Florian. Anti-Media. Ephemera on Speculative Arts. nai010 Publishers, Rotterdam, 2013

Cubitt, Sean. Videography. Video Media as Art and Culture. Macmillan Education UK, 1993

Cubitt, Sean; Thomas, Paul. Relive. Media Art Histories. The MIT Press, 2013

Cubitt, Sean; Thomas, Paul. Re:live. Media Art Histories. Refereed Conference Proceedings. The University of Melbourne & Victorian College of the Arts and Music, 2009

D

Da Costa, Beatriz; Philip, Kavita. Tactical biopolitics. Art, Activism, and Technoscience. The MIT Press, 2008

d'Agostino, Peter; Tafler, David. Transmission. Toward a Post-Television Culture. SAGE Publications, Inc, 1994

Daniels, Dieter; Reisinger, Gunther. Net Pioneers 1.0 Contextualizing Early Net-Based Art. Sternberg Press, Berlin, 2009

Davis, Erik. TechGnosis. Myth, Magic and Mysticism in the Age of Information. 5-Star, 2004

De Boever, Arne; Murray, Alex; Roffe, Jon; Woodward, Ashley Woodward. Gilbert Simondon. Being and Technology. Edinburgh University Press Ltd., 2012

Dekker, Annet. Collecting and Conserving Net Art. Routledge, 2018

Dijck, José Van. The Transparent Body. A Cultural Analysis of Medical Imaging. University of Washington Press, 2005

Dixon, Steve. Digital Performance. A History of New Media in Theater, Dance, Performance Art, and Installation. The MIT Press, 2007

Druckrey, Timothy. Electronic Culture. Technology and Visual Representation. Aperture Foundation, 1996

Dyens, Ollivier. Metal and Flesh. The Evolution of Man. Technology Takes Over. Leonardo Books, 2001

Dyson, George. Turing's Cathedral. The Origins of the Digital Universe. Pantheon Books, 2012

E

Elwes, Catherine. Installation and the Moving Image. Wallflower Press, 2015

Elwes, Catherine. Video Art. A Guided Tour. I. B. Tauris, 2005

Emmer, Michele. The Visual Mind II. The MIT Press, 2005

Epstein, Robert; Roberts, Gary; Beber, Grace. Parsing the Turing Test. Philosophical and Methodological Issues in the Quest for the Thinking Computer. Springer, 2008

F

Feuchtwang, Rachel. Virtueel Platform Research: Blast Theory. 2011

Fishwick, Paul A. Aesthetic Computing. The MIT Press, 2006

Foster, Hal. Compulsive Beauty. The MIT Press, 1995

Foster, Hal. The Anti-Aesthetic. Essays on Postmodern Culture. Bay Press, 1983

Foster, Hal. Prosthetic Gods. The MIT Press, 2004

Franke, Herbert W. Computer Graphics – Computer Art. Springer, Berlin Heidelberg, 1985

Frieling, Rudolf. The Art of Participation. Thames & Hudson, 2008

Fry, Hannah. Hello World. Being Human in the Age of Algorithms. W. W. NORTON, 2018

Fry, Hannah. Hello World. How to Be Human in the Age of the Machine. Random House, 2018

Fuller, Matthew. Media Ecologies. Materialist Energies in Art and Technoculture. The MIT Press, 2005

Fuller, Matthew. Software Studies - A Lexicon. The MIT Press, 2008

G

Gabrys, Jennifer. Digital Rubbish. A Natural History of Electronics. University of Michigan Press, 2011

Gansing, Kristoffer. Media Archaeology, Art and Technological Development. Malmo University, 2013

Gansing, Kristopper; Luchs, Inga. The Eternal Network. The Ends and Becomings of Network Culture. Institute of Network Cultures, Amsterdam, 2020

Genosko, Gary. The Guattari Reader. Blackwell Publishers Ltd., 1996

Gere, Charlie. Art, Time and Technology. Berg, Oxford, 2006

Gere, Charlie. Digital Culture. Reaction Books Ltd., London, 2002

Gibson, William. Neuromancer. 20th anniversary edition. ACE Books, 2003

Goldberg, RoseLee. Laurie Anderson. Harry N. Abrams, Inc. Publishers, New York, 2000

Goldberg, RoseLee. Performance Live Art 1909 to the Present. Harry N. Abrams, Inc. Publishers, New York, 1979

Goriunova, Olga. Fun and Software. Exploring Pleasure Paradox and Pain in Computing. Bloomsbury Academic, 2014

Grau, Oliver. Media Art Histories. The MIT Press, 2007

Grau, Oliver. Virtual Art. From Illusion to Immersion. The MIT Press, 2003

Grau, Oliver; Hoth, Janina; Wandl-Vogt, Eveline. Digital Art through the Looking Glass. Edition Donau-Universitat, Krems, 2019

Gropius, Walter. The Theater of the Bauhaus. Wesleyan University Press, 1961

Groth, Sanne Krogh; Schulze, Holger. The Bloomsbury Handbook of Sound Art. Bloomsbury Academic, 2020

Guattari, Felix. Chaosmosis An Ethico-Aesthetic Paradigm. Indiana University Press, 1995

Guins, Raiford. Journal of Visual Culture - Marshall McLuhan's Understanding Media, The Extensions of Man @ 50 Vol. 13. SAGE Publications, 2014

H

Hansell, Gregory R.; Grassie, William. H± Transhumanism and Its Critics. Metanexus Institute, 2011 Hansen, Mark B.N.; Lenoir, Timothy. New Philosophy for New Media. The MIT Press, 2004 Haraway, Donna. Companion Species Manifesto. Dogs, People, and Significant Otherness. Prickly Paradigm Press, Chicago, 2003 Haraway, Donna J. Simians Cyborgs and Women. The Reinvention of Nature. Routledge, New York, 1991 Hazel, Gardiner; Charlie, Gere. Art practice in a digital culture. Ashgate Pub, Ashgate, 2010 I Ihnatowicz, Edward. Cybernetic Art, 1983 Inman, James A. Computers and Writing. The Cyborg Era. Routledge, 2004 Ishida, Toru; Isbister, Katherine. Digital Cities. Technologies, Experiences, and Future Perspectives. Springer-Verlag Berlin, 2000 J Jaques, Zoe. Children's Literature and the Posthuman. Animal, Environment, Cyborg. Routledge, 2014 Johnson, Howard W.; Graham, Martin. High-speed Digital Design. A Handbook of Black Magic. Prentice Hall, New Jersey, 1993 Jordan, Ken; Packer, Randal. Multimedia From Wagner to Virtual Reality. W. W. Norton & Company, Expanded edition, 2002 K Kac, Eduardo. Signs of Life. Bio Art and Beyond. The MIT Press, 2006 Kahn, Douglas. Noise Water Meat. A History of Sound in the Arts. The MIT Press, 2001 Kelly, Caleb. Sound. The MIT Press, 2011 Kim, Jihoon. Between Film Video and the Digital. Hybrid Moving Images in the Post-Media Age. Bloomsbury Academic, 2016 Kim, Gerard. Human Computer Interaction Fundamentals and Pravtice. CRC Press, 2015 Kim-Cohen, Seth. In the Blink of an Ear. Toward a Non-Cochlear Sonic Art. The Continuum, New York, 2009 Kinder, Marsha; McPherson, Tara. Transmedia Frictions. The Digital, the Arts, and the Humanities. University of California Press, 2014 Kirby, Michael. Happenings. An Illustrated Anthology. E. P. Dutton & Co., Inc., New York, 1965 Klotz, Heinrich. MediaScape (Video Art). Guggenheim Foundation, 1996 Kozel, Susan. Closer. Performance, Technologies, Phenomenology. The MIT Press, 2007 Krausse, Joachim; Lichtenstein, Claude. Your Private Sky. R. Buckminster Fuller. The Art of Design Science. Lars Muller Publishers, Zurich, 1999 Kronman, Linda; Zingerle, Andreas. Behind the Smart World. Saving Deleting and Resurfacing Data. servus.at, Linz, 2015 Krysa, Joasia. Curating Immateriality. The Work of the Curator in the Age of Network Systems, 2006 Krysa, Joasia; Parikka, Jussi. Writing and Unwriting Media Art History. Erkki Kurenniemi in 2048. The MIT Press, 2015 Kurzweil, Ray. How to Create a Mind. The Secret of Human Thought Revealed. Viking Adult, 2012 Kurzweil, Ray. The Age of Spiritual Machines. When Computers Exceed Human Intelligence. Viking Adult, 1999 Kurzweil, Ray. The Singularity Is Near. When Humans Transcend Biology. Viking Adult, 2005 Kwastek, Katja. Aesthetics of Interaction in Digital Art. The MIT Press, 2013 L Lander, Dan; Lexier, Micah. Sound by Artists. Art Metropole, 1990 Langdon, Melissa. The Work of Art in a Digital Age. Art, Technology and Globalisation. Springer-Verlag, New York, 2014 Lee, Newton; Digital Da Vinci. Computers in the Arts and Sciences. Springer, 2014 Lechner, Patrik. Multimedia Programming Using Max/MSP and TouchDesigner. Packt Publishing, 2014 Lessig, Lawrence. Code. And Other Laws of Cyberspace, Version 2.0. Basic Books, 2006 Lessig, Lawrence. Free Culture: how big media uses technology and the law to lock down culture and control creativity. The Penguin Press, 2004 le Witt, Sol. Paragraphs on Conceptual Art. Artforum, 1967 Leslie, Esther; Synthetic Worlds. Nature, Art and the Chemical Industry. Reaktion Books Ltd, 2005 Liapis, Antonios; Cardalda, Juan Jesús Romero; Ekárt, Anikó. Computational Intelligence in Music, Sound, Art and Design. Springer International Publishing, 2018 Lilley, Stephen. Transhumanism and Society. The Social Debate over Human Enhancement. Springer Netherlands, 2013 Liu, Catherine. Copying Machines. Taking Notes for the Automaton. University of Minnesota Press, 2000 Lombard, Matthew; Biocca, Frank; Freeman, Jonathan; IJsselsteijn, Wijnand. Schaevitz, Rachel J. Immersed in Media. Telepresence Theory, Measurement & Technology. Springer International Publishing, 2015 Lovejoy, Margot. Digital Currents. Art in the Electronic Age. Routledge, New York, 2004 Lunenfeld, Peter. Snap to Grid. A User's Guide to Digital Arts, Media, and Cultures. The MIT Press, 2000 Lunenfeld, Peter. The Digital Dialectic. New Essays on New Media. The MIT Press, 2001 M Malloy, Judy. Women, Art, and Technology. The MIT Press, 2003 Manovich, Lev. The Language of the New Media. The MIT Press, 2001 Manovich, Lev. Software Takes Command. Bloomsbury Academic, 2013 Marinetti, Filippo Tommaso; Ballerini, Luigi. Mafarka il futurista. Mondadori, 2003 Massumi, Brian. A Shock to Thought Expressions After Deleuze and Guattari. Routledge, New York, 2002 Massumi, Brian. Semblance and Event. Activist Philosophy and the Occurrent Arts. The MIT Press, 2011 Mayer-Schonberger, Viktor; Cukier, Kenneth. Big Data. A Revolution That Will Transform How We Live, Work, and Think. An Eamon Dolan | Houghton Mifflin Harcourt, 2013 McCarthy, Kevin F.; Ondaatje, Elizabeth Heneghan. From Celluloid to Cyberspace. The Media Arts and the Changing Arts World. Rand Corporation, 2002 McEvilley, Thomas. The Triumph of Anti-Art. Documentext, 2005 McLuhan, Marshall. Understanding Media The Extensions of Man. The MIT Press, 1994 McRobert Laurie. Char Davies's Immersive Virtual Art and the Essence of Spatiality. University of Toronto Press, Scholarly Publishing Division, 2007 Mealing, Stuart. Computers and Art. Intellect Ltd., Bristol, 2002 Meigh-Andrews, Chris. A History of Video Art. Bloomsbury Academic, 2014 Midson, Scott. Cyborg theology. Humans, Technology and God. I.B.Tauris, 2018 Mignonneau, Laurent; Sommerer, Christa. Wonderful Life. Gdansk, Catalogue, 2012 Mitchell, William J. Me, The Cyborg Self and the Networked City. The MIT Press, 2004 More, Max; Vita-More, Natasha. The Transhumanist Reader. Classical and Contemporary Essays on the Science, Technology, and Philosophy of the Human Future. Wiley-Blackwell, 2013 Moser, Mary Anne; MacLeod, Douglas. Immersed in Тechnology. Аrt and Virtual Environments. MIT Press, 1996 Murray, Timothy. Digital Baroque. New Media Art and Cinematic Folds. University of Minnesota Press, 2004 Flach, Peter. Machine Learning. The Art and Science of Algorithms that Make Sense of Data. Cambridge University Press, 2012 N Negroponte, Nicholas. Being Digital. Hodder and Stoughton, 1996 Nikolai, Carsten. Static fades. JRP|Ringier Exhibition Catalogue, 2007 Nissenbaum, Helen; Varnelis, Kazys. Modulated Cities: Networked Spaces, Reconstituted Subjects, The Architectural League of New York Noll, A. Michael. Principles of Modern Communications Technology. Artech House, 2001 Noll, A. Michael. The Digital Computer as a Creative Medium. IEEE Spectrum Vol. 4, No. 10, 1967 Novak, David; Sakakeeny, Matt. Keywords in sound. Duke University Press, 2015 Nyce, James; Kahn, Paul. From Memex to Hypertext Vannevar Bush and the Minds Machine. Academic Press Inc., 1991 O P Paasonen Susanna. Figures of Fantasy Women: Internet and Cyberdiscourse. Peter Lang, 2005 Paik, Nam June. Exposition of Music Electronic Television. Revisited. 1964 Paluszek, Michael; Thomas, Stephanie. MATLAB Machine Learning Recipes. Apress Media, 2nd Edition, 2019 Paul, Christiane. A Companion to Digital Art. Wiley-Blackwell, 2016. Paul, Christiane. Digital art. Thames & Hudson, 2003 Parker-Starbuck, Jennifer. Cyborg Theatre. Corporeal Technological Intersections in Multimedia Performance. Palgrave Macmillan UK, 2011 Pias, Claus; Vogl, Joseph. Cybernetics. The Macy Conferences 1946-1953. The Complete Transactions, 2016 Plant, Sadie. Zeros and Ones: Digital Women + The New Technoculture. Publisher Fourth Estate, 1997 Plunkett, Tom. Oracle Big Data, Handbook. McGraw-Hill Education, 2014 Pomarico, Alessandra. Pedagogy, Otherwise: The Reader. Ecoversities, 2018 Popper, Frank. From Technological to Virtual Art. Mit Press, 2006 Portanova, Stamatia. Moving without a Body. Digital Philosophy and Choreographic Thoughts. The MIT Press, 2013 Prix Ars Electronica. Cyber Arts. Catalogue, 2018 Prix Ars Electronica. Cyberarts. Catalogue, 2016 Prix Ars Electronica. Takeover. Who’s Doing the Art of Tomorrow. Catalogue, 2001 Q

R Rainer, Cosima; Rollig, Stella; Daniels, Dieter; Ammer, Manuela. See This Sound. Promises in Sound and Vision. König, Walther, 2009 Randerson, Janine. Weather as Medium. Toward a Meteorological Art. The MIT Press, 2018 Ranisch, Robert; Sorgne, Stefan Lorenz. Post- and Transhumanism An Introduction. Peter Lang Edition, 2014 Rees, A.L.; White, Duncan; Ball, Steven; Curtis, David. Expanded Cinema. Art, Performance and Film. Tate Publishing, 2011 Reichardt, Jasia. Cybernetic Serendipity. The Computer and the Arts. Studio International Catalog, 1968 Rotman, Brian. Becoming beside ourselves: the alphabet, ghosts, and distributed human being. Duke University Press, 2008 Rush, Michael. Video Art. Thames & Hudson, 2003 S Schafer, Mirko Tobias; van Es, Karin. The Datafied Society. Studying Culture through Data. Amsterdam University Press, 2016 Scholz, Trebor. Digital Labor. The Internet as a Playground and Factory. Routledge, New York, 2013 Serexhe, Bernhard. Preservation of Digital Art: Theory and Practice. The project digital art conservation. AMBRA |V, 2013 Sheppard, P. J.; Walker, G. R. Telepresence. Springer US, 1999 Shieber, Stuart M. The Turing Test. Verbal Behavior as the Hallmark of Intelligence. The MIT Press, 2004. Sommerer, Christa; Jain, Lakhmi C.; Mignonneau, Laurent. The Art and Science of Interface and Interaction Design. Vol.1 [Studies in Computational Intelligence]. Springer, 2008 Spinrad, Paul. VJ book. Feral House, 2005 Stein, Dorothy. Ada. A Life and a Legacy. The MIT Press, 1985 Stocker, Gerfried; Sommerer, Christa; Mignonneau, Laurent. Interactive Art Research. SpringerWienNewYork, 2009 Suchman, Lucy. Human-Machine Reconfigurations. Plans and Situated Actions. Cambridge University Press, 2007 T Tercek, Robert; Negroponte, Nicholas. Vaporized. Solid Strategies for Success in a Dematerialized World. Greystone Books LifeTree Media, 2015 Tomkins, Calvin. Marcel Duchamp. The Afternoon Interviews. Badlands Unlimited, 2013 U Uroskie, Andrew V. Between the Black Box and the White Cube. Expanded Cinema and Postwar Art. The University of Chicago Press, 2014 Ursprung, Philip; Smithson, Robert; Kaprow, Allan. Allan Kaprow, Robert Smithson, and the limits to Art. University of California Press (2013) V Van Dijck, José; Poell, Thomas; de Waal, Martijn. The Platform Society. Public Values in a Connective World. Oxford University Press, USA, 2018 Van Saaze, Vivian. Installation Art and the Museum. Presentation and Conservation of Changing Artworks. Amsterdam University Press, 2013 Verwoert, Jan. Bas Jan Ader. In Search of the Miraculous. Afterall Books, 2006 Vesna, Victoria. Database Aesthetics. Art in the Age of Information Overflow. University of Minnesota Press, 2007 Voegelin, Salome. Listening to Noise and Silence. Towards a Philosophy of Sound Art. The Continuum, New York, 2010 W Wardrip, Fruin-Noah, Montfort, Nick. The New Media Reader. The MIT Press, 2003 Watkinson, John. The Art of Digital Video. Focal Press, 2008 Weibel, Peter. Beyond Art A Third Culture. Springer-Verlag/Wien, 2005 Westfahl, Gary. William Gibson. University of Illinois, 2013 Westgeest, Helen. Video Art Theory. A Comparative Approach. Wiley-Blackwell, 2015 Wiener, Norbert. Cybernetics. The MIT Press, 1985 Wiener, Norbert. The Human Use of Human Beings. FA Books, 1989 Wilson, Stephen. Information Arts. Intersections of Art, Science, and Technology. The MIT Press, 2001 X Y Youngblood, Gene, Expanded Cinema. E. P. Dutton & Co., Inc., New York, 1970 Z Zaphiris, Panayiotis; Ang, Chee Siang. Human Computer Interaction: Concepts, Methodologies, Tools, and Applications. Information Science Reference, 2009 Zdebik, Jakub. Deleuze and the Map-Image. Aesthetics, Information, Code, and Digital Art. Bloomsbury, 2019 Zuboff, Shoshana. In the Age of the Smart Machine. The Future of Work and Power. Basic Books, New York, 1988 Zuboff, Shoshana. The Age of Surveillance Capitalism. The Fight for a Human Future at the New Frontier of Power. PublicAffairs Books, 2019


BG Борхес, Хорхе Луис, Градината с разклоняващите се пътеки Гибсън, Уилям. Невромантик. Камея, София, 1996 Дельоз, Жил; Гатари, Феликс. Ризома. Маклуън, Маршъл. Средството е съобщението Харауей, Дона, Киборг манифест


Търси се: Woodward, Kathleen. The Myths of Information: Technology and Postindustrial Culture Shanken, Edward. Art and Electronic Media. Phaidon Press, 2009

Edited by Paul Brown, Charlie Gere, Nicholas Lambert, and Catherine Mason - White Heat Cold Logic. British Computer Art 1960–1980. The MIT Press, 2007

Schwartzman, Madeline. See Yourself Sensing. Redefining Human Perception. Black Dog Publishing, 2011

Skrebowski, Luke. Practicable. From Participation to Interaction in Contemporary Art. The MIT Press, 2016

Paul, Christiane. New Media in the White Cube and Beyond: Curatorial Models for Digital Art. University of California Press, 2008

Midson, Scott A. Cyborg Theology. Humans, Technology and God. I. B. Tauris, 2017 Marinetti. Critical Writings: New Edition

Marinetti, Filippo-Tommaso. Mafarka the Futurist.

We Are in Open Circuits

Davidson, Michael. Invalid Modernism: Disability and the Missing Body of the Aesthetic. Oxford University Press, 2019

Stafford, Barbara Maria; Frances Terpak (coauthor). Devices of Wonder: From the World in a

Box to Images on a Screen. Getty Research Institute, 2002.

Castriota, David. Myth, Ethos, and Actuality: Official Art in Fifth-Century B.C. Athens. London: University of Wisconsin Press, 1992

Paul A. Mayer. Computer Media And Communication: A Reader